improving splash
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@@ -41,7 +41,7 @@ flutter run --dart-define=APP_ENV=live
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```bash
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flutter build web --dart-define=APP_ENV=live
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flutter build apk --dart-define=APP_ENV=live --dart-define=BASE_URL=https://payapi.velocityafrica.net/api
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flutter build appdundle --dart-define=APP_ENV=live --dart-define=BASE_URL=https://payapi.velocityafrica.net/api
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flutter build appbundle --dart-define-from-file=config.json
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```
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### Quick pre-release checks
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4
config.json
Normal file
4
config.json
Normal file
@@ -0,0 +1,4 @@
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{
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"APP_ENV": "live",
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"BASE_URL": "https://payapi.velocityafrica.net/api"
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}
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@@ -247,7 +247,6 @@ class _SplashScreenState extends State<SplashScreen>
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/// user can install the latest version. No cache clearing needed.
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void _showMobileUpdateSheet(SplashProvider provider, String version) {
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final message =
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provider.updatePayload?['message']?.toString() ??
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'A new version of the app is available. Please download the latest version from the store.';
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final downloadUrl = provider.downloadUrl;
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@@ -16,7 +16,7 @@ publish_to: 'none' # Remove this line if you wish to publish to pub.dev
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# In Windows, build-name is used as the major, minor, and patch parts
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# of the product and file versions while build-number is used as the build suffix.
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version: 1.0.1+3
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version: 1.0.2+4
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environment:
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sdk: ^3.9.2
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